----------------------------------------------------------------------- XBOX DVT3 Devkit Crystal NTSC (says Aug 2001 prototype) примерная стоимость 350 EUR
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----------------------------------------------------------------------- Xbox development kit (DVT4)
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----------------------------------------------------------------------- Xbox debug kit
описание
This system WILL NOT play commercial games
The Dolphin Classic shown in the picture is a display of the graphics available.
XBOX Dash can test the sensitivity of controllers as well as check for calibration. I don't believe it will actually recalibrate a controllers
The Audio Console Application is designed to be used with PC base Audio tools
Such as Direct Music Producer for XBOX, XACT & DSP Builder
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----------------------------------------------------------------------- prototype xbox
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Последний раз редактировалось N64_owner; 16.05.2009 в 14:45.
Репутация: 243 
(весьма и весьма положительная личность)
Xbox 360 - hardware
Xbox 360 - hardware
XDK Test Kit примерная стоимость $850
описание
Обычная комплектация:
- HDD 100Gb
- PSU for europe 213W/220V (cable for UK and France/Germany/...)
- 1 controller
- Recovery Disc with NXE
- Official SDK disc with many applications for PC/Xbox360 XDK
- Cables (composant, S-Video)
- Xbox 360 DevKit Box
----------------------------------------------------------------------- Sidecar for xbox360 XDK/Demo Kit примерная стоимость 180€
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----------------------------------------------------------------------- Xenon 360 Beta Dev Kit
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----------------------------------------------------------------------- Final Xbox 360 Xenon Development Kit
описание
Sep. 4th, 2005
Cliff Bleszinski, Lead Designer at Epic Games, has updated his developer blog revealing that the final version of the Xbox 360 XeDK (Xenon Development Kit) has arrived. This means that developers now finally have the same silicon found in the retail Xbox 360 consoles that will be available to consumers this Fall.
Developers will continue to receive software updates but now they are working with final hardware, which means they can obtain final benchmarks to fully optimize their code and take advantage of the Xbox 360's three symmetrical cores (each running at 3.2 GHz) and custom ATI graphics chip.
We also hope to see Xbox 360 games running on final hardware soon, probably at the Tokyo Game Show and definitely at the X05 show in early October.
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----------------------------------------------------------------------- XNA Xbox 360 Dev Kit
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Последний раз редактировалось N64_owner; 02.05.2009 в 16:56.