Popsloader для 5.XX и 6.XX прошивок - плагин игр PSX (PlayStation One)
Для запуска игр PSX - PlayStation 1 или PSone, как их ещё по другому называют, необходимо установить плагин Popsloader.
Этот плагин необходим для эмуляции игр PSX на консоли SONY PSP, сконверченных с образов оригинальных CD-дисков от приставки SONY PS1. И хотя сейчас, на последних прошивках 6.хх PRO-C2/PROMOD-C2p/(L)ME-2.3 многие образы PSX свободно идут на встроенном в прошивку эмуляторе, однако есть некоторые игры, которые можно запустить только с помощью дополнительного плагина POPSLOADER.
Popsloader для 5.XX прошивок (устарело)
Про Popsloader для 5.ХХ многие давно конечно знают: Popsloader_5.xx - полная версия для прошивок 5.00 - 5.50 CFW.
Рассказывать про него не имеет смысла, как и сами эти прошивки, поэтому сразу перейдём к 6-ым...
Popsloader v4i - последняя неофициальная модификация от popsdeco, совместим с 6.60/6.61 PRO/PROMOD/(L)ME/PS Vita.
cdda_enabler.rar - если не работает звук в PSX, это плагин, позволяющий проигрывать звук формата CDDA в старых играх.
Скопируйте папку SEPLUGINS в корень карты памяти (соглашаясь на замену, если аналогичная папка уже существует)
Создайте в папке SEPLUGINS текстовой файл POPS.TXT и скопируйте в него одну из подходящих вам строчек:
Если плагин лежит на Карте памяти Memory Stick:
ms0:/seplugins/popsloader/popsloader.prx 1
Если плагин лежит во внутренней памяти PSPgo:
ef0:/seplugins/popsloader/popsloader.prx 1
Запустите любую программу или игру, а затем выйдите из неё или просто перезагрузите PSP (например из VSH Menu через "Reset VSH")
Всё! Плагин должен быть активирован.
Так же, включить или отключить Popsloader вы можете вызвав VSH Menu кнопкой , зайти в "Recovery Menu" и там в "Plugins".
Использование:
Папку! с игрой PSX (содержащую файл EBOOT.PBP) скопируйте в папку ms0:/PSP/GAME/
Запускайте игру из меню Игра => Memory Stick™, удерживая кнопку
Через несколько секунд появится список прошивок, как на скриншоте в заголовке шапки.
(самый нижний пункт "Original from Flash" будет загружать игру официальным лоадером SONY, встроенным в прошивку)
Пробуйте разные версии до тех пор, пока не найдете ту, на которой игра не начнет работать стабильно.
Имейте в виду, что в файле pops.cfg, который создаётся при первом запуске в папке ms0:/seplugins/popsloader/..., сохраняется последняя выбранная версия ПОПСА. Поэтому, если вы будете в следующий раз запускать другую игру, то она автоматически будет загружаться под версией, сохранённой в файле pops.cfg при последнем выборе.
Поддержка многодискового формата появилась только в версии 3.71 и выше. Поэтому, если вы собираетесь играть в игру, состоящую из нескольких дисков, не имеющую сохранения перед сменой диска, то необходимо выбирать эмулятор прошивки 3.71 и выше. Здесь, по кнопке вы можете вызвать специально добавленную опцию, позволяющую переключить диск, не выходя из игры. Так же, нужно иметь в виду, что в мультидисковой игре, ID игры и ID сейвов должны быть одинаковыми на разных дисках одной игры.
Учитывайте это, если вы сами собираетесь конвертировать игры.
Если в игре предусмотрено сохранение перед сменой дисков, то такую игру можно запускать и на однодисковом эмуляторе прошивок ниже 3.71. Здесь вам позволяют сохранится, затем вы эмулируете следующий диск, загружаете сохранение и продолжаете играть.
К сожалению, в Европе и США коды игр не являются взаимозаменяемыми. Например, используя SLUS код от игры "Metal Gear Solid" в UK/PAL работать не будет. Однако, исправив ID игры (для исправления зависания в игре) будет работать в том случае, если оригинальный ID игры и исправленный имеют одинаковый ID в формате S*US или S*ES. Так что, если оригинальный ID вашей игры SLUS...., а потом исправить его на SCUS, то это будет нормально работать.
О таблице
Название PSX игры: Название игры PlayStation 1.
PSX ID: Идентификационный номер, используемый Sony. Как правило, это название игры с кодом региона на Playstation CD, а также уникальный номер для каждого диска. Например, SLUS-00972 говорит о том, что он предназначен для США.
Тип TV: Это тип телевизора для которого эта игра была выпущена. Например, в Европе имеется тенденция использовать как стандарт систему PAL, а в США и Японии используется NTSC.
Мануал: Имеется ли инструкция по запуску такой игры на сайте PSXPSPManuals.com? Если да, значит имеется ссылка на инструкцию по запуску данной игры. Если нет, значит вам придётся искать способ самим. Пожалуйста, посетите PSXPSPManuals.com чтобы поделиться своим успешным методом или отправить его Azumandias, чтобы опубликовать его на сайте, а вам будет вписано авторство метода и много благодарностей пользователей.
Примечание: Любая конкретная информация, которая может помочь. Пожалуйста, укажите, на какой версии POPS вы тестировали игру.
Works perfectly fine. Tested on 3.90 M33 -Cheska3.80: Crashed after character is chosen at a blank screen if left too long. Solution: After chosen character, the screen will go black, immediately press the X button and the game will run normally. By 2PS
If you use the default GameID it will freeze after the "Chapter 1" screen. So use one of the GameID's below.When you do use one of these gameIDs you'll sometimes notice a little slowdown or some stuttering in voices, but at least the game works.3.52 and below: Use GameID SLPS-01156, SLPS-01724, or SLPS-01222.3.71 and 3.72: GameID SLPS-01156 and SLPS-01724 will work.3.90: Only GameID SLPS-01156 will work. Also the slowdown and stuttering in voices is slightly better. EBOOT needs to be made with CDDA Popstation 1.24 (don't forget, you'll need keys.bin). Many GUIs make bad eboots...4.01: If you use GameID SLPS-01490 then gameplay and voices are MUCH better. However if you try to watch the opening cinematic after starting a new game it will freeze at a black screen after it zooms in on the castle. So press Start as soon as you can to skip it.
3.00 - 3.41: Works, but earlier versions have poorer sound quality. Noticable frame skipping slowdown (video only) in the more detailed 3D environments, like towns. Battles run perfectly, although later spells may change this (unable to test this myself).3.42 3.51: Same as above, but the sound is perfect.3.52 - 3.72: Unplayable! After the Capcom logo you will get a blank white screen. The opening FMV can be heard playing, but the white screen remains and the game doesn't respond to button input. After the FMV you'll be stuck on the main menu until you quit.4.01: Works again, but no noticable improvements over 3.42 3.51. NOTE: Upon first trying this pops the game started fine, but I had a black screen when I loaded my save file to the world map. I restarted and tried a new game instead, which worked fine. Ever since then my save file has worked. The black screen may have been a one-off glitch.
Tested by Milkymoocowmoo using NTSC-U version, 4.01 M33-2
Black screen with audio after death (in 2nd stage after extended play time)***UPDATE***3.40 OE-A: The game freezes right after you choose a game mode on the main menu.3.52 M33-4: Same result as the previous version.
3.71 M33-4: Fixes the bug on the main game menu. Beyond that, the game runs perfectly.
This game does not let you save before changing discs, so you are going to have to either use a patch made by Psychospacefish, popstation_md (only works on 3.71-4 m33 or higher)3.40: Use GameID SLPS-01222. It will appear a little laggy, but it's less likely to freeze. Update: Use GameID SCUS-94640, it's much better.3.51: Use GameID SCUS-94640.3.52: The game will freeze when accessing the character status.3.71: Update by GamerbyDesign: Tested on 3.71 M33 with SLUS-01041 SLPS-01222 it does not freeze when accessing character status, however it does freeze in the first boss battle against Mama Komodo. If you use GameID SCUS-94640 it wont freeze after Mama Komodo, but going to character status it will freeze.3.72: Use popsloader to run 3.72 pops. With GameID SCUS-94640 it wont freeze on character status or the first boss Mama Komodo! It REALLY matters what converter you use to make the eboot. popsloader to run 3.72 pops.3.90: tested on my 3.90 psp and worked perfectly. i am using original the actual game id and i have both discs in one eboot. By LordJovanius4.01: Status screen freezing both with original and 94640. Loading 3.72 instead fixes it.
Bad sound, key items menu not working. (Appears to be fixed in 3.03 OE-A) - Works fine with 4.01
Circuit Breakers
SLUS-00697
NTSC-U
Нет
3.90 by 2PS.
City Of Lost Children
SCUS-94150
NTSC-U
Нет
3.90 by 2PS.
Clock Tower
SLUS-00539
NTSC-U
Нет
3.90 by 2PS
Clock Tower: The First Fear
SLPS-00917
NTSC-J
Нет
Tested On PopsLoader 3.71 By NightmareTX. Have Some Not-So-Frequent Sound Issues. Tiny Slow-Downs Due To High 2-D Graphics. Playable At 99.5% Anyway You Get The Idea.
Clock Tower II: The Struggle Within
SLUS-00695
NTSC-U
Нет
3.80 by 2PS
Colin McRae Rally
SCUS-94474
NTSC-U
Нет
use 3.40/3.51 pops; you can change aspect ratio to 16:9 in menu (and in pops to FullScreen)
Loads up to the main menu but freezes when loading a mission. Tested on 3.52 M33-4 3.71 M33 by GamerbyDesign. Update: Game currently works fine with current SLUS. *No* freezing.
Does not get passed PSX boot screen. Test on 3.71 M33 by GamerbyDesign.Will not work with 3.71-M33-4. Runs fine with pops 3.72; completed through first mission.
Destruction Derby
SCUS-94302
NTSC-U
Нет
Destruction Derby 2
SCUS-94350
NTSC-U
Нет
Destruction Derby 3 (A.K.A. RAW)
SCES-02060
PAL-E
Нет
Major lag issues. Sound skips. Tested on 3.71 M33 by GamerbyDesign.
Sometimes freezes on 3.52. Use 3.40 for perfect gameplay.Freezes after Blizzard logo during intro if disc-load speed is set to fast. Runs fine on 3.72 with disc speed on normal.
Voices do not work under 3.52 M33.Update by GamerbyDesign: Everything works perfectly, including the voices. Tested on 3.71 M33.Update 2 by GamerbyDesign: On the PSP Slim when you switch to the shotgun and try to shoot the game freezes and the PSP shuts down. Tested on 3.71 M33-2
Tested and works on 3.40 POPS, 0 compression tested by BootsMegamix
DonPachi
SLPS-01364
NTSC-J
Нет
Works on 3.40 POPS tested by BootsMegamix
Donald Duck - Goin' Quackers, Disney's
SLUS-01242
NTSC-U
Нет
Works on POPSLOADER for 3.80M33 v2 + set game ID=SLPS02180. When popsloader loading menu appears, select 3.00, 3.01, 3.02, 3.03 or 3.10 pops ONLY, game does NOT work on pops versions above (hangs up after 2 intro movies)!!! Tested by MAN-biker on PSP Slim FW v3.80 M33-5
Doom
SLUS-00077
NTSC-U
Нет
Freezes at first loading screen on ANY firmware (3.00-3.73).update* 3.80 pops works! same as PAL, intro is fuzzy; no speed issue. ~Beaniehat~
Doom
SLUS-00132
PAL-E
Нет
Intro is messed up, but works! Gameplay is a little fast, such as faster reloading.*graphics are unviewable 3.00-3.03**3.80 fixes speed issue, intro still broken. ~Beaniehat~
A minor sound glitch occurs, an example of this is a song stalling while the game continues playing. This occurs on most versions emulated by 3.80 M33 Popsloader. No gameplay issues have been seen while using 3.80 M33 to emulate 3.40, but the sound glitch still occurs at one point, but it does not affect gameplay.
If you use a high version of pops you will get a corrupted save. To solve this, delete your non working save, then use popsloader to run the game on 3.03. Once you get to the title screen you'll have a perfectly working save. You can now reset and use popsloader and use a higher version to play the game.
Make sure your Disc-Load Speed is set to "Normal". If you have it on Fast the game may glitch after a battle.3.03: Certain enemy moves can cause the the whole screen to turn green or red while still hearing battle sounds and music, the game time will literally slow down to where one attack can take ten minutes to complete. If you do manage to make it to the field screen, save then reset to restore the glitched graphics. Known moves to cause this so far: Hell Bubbles, Sleepel, Ultrasound, and Limit Break: Seal Evil (basically any attack that can cause sleep or silence).3.11: No battle swirl, but sleep and silence attacks don't cause game to glitch.3.40: Battle swirl works fine, but sleep and silence attaks DO cause the game to glitch.3.52: Battle swirl works fine, also sleep and silence attacks no longer cause glitches.3.71: The Music tempo is slightly too quick but other than that it works great didn't crash or glitch at all. -anthall19913.80: Unplayable. The battle swirl causes the game to glitch. Use the new popsloader to run the game under a version that works.3.90: Same problem 3.80 has. Use the popsloader designed for 3.80 m33 and boot up in 3.71 pops.3.90M33-3: Use the popsloader designed for 3.80 m33 to boot up in 3.71 pops. -anthall19914.01: Some attacks sound odd but other than that it runs flawlessly. -anthall1991The first Rocket cinema upon meeting Cid and/or the Gold Saucer date scene may freeze the game. Other FMVs might freeze as well. I'm getting the freezes consistently, anthall1991 is not, and we are both running 4.01 M33-2. If you get this freeze, switch down to 3.71 to get past the cinema. -Tzepish4.01 M33-2: The first Rocket cinema upon meeting Cid DOES NOT freezes the game. Some attacks sound odd but other than that it runs flawlessly. -anthall1991
Final Fantasy VII/7
SCES-00869
PAL-E
Нет
In 3.03OE-C, the screen is moved to the bottom. Playing in "original" size works, but stretching it in any way crops the screen at the bottom.
Set camera movement to 0% in the game's configuration.Try using an alternate GameID (SCUS-94640, SLPS-02180, SLPS-01222, or SLPS-01156). There's also this tool to switch between two popular IDs.Things that may cause the game to freeze (especially on the default GameID):Zell's Duel Burning RaveSome of Quistis' limits.Scanning and casting magic in battle.Drawing for an extended period of time.Many special attacks monsters and bosses can do.Fighting Elvoret in the Comm Tower.Fighting Granaldo in Training Area (3.71 M33-4)Wendigos in the Dollet forest can cause the game to randomly freeze.When fighting Griever if he draws from you, the game may freeze.For specific information on making this game more compatible, go to the Final Fantasy VIII page.4.01: Default GameID on default settings works great. It drops a frame or two when entering a battle, but that's about it.4.01: Still problems with Scan magic freezing before or just after scan on 90%. Upd: Works fine when popsloader is disabled.
PAL versions of FFVIII are copy-protected; in order to play them, it's necessary to fix the images with a PPF patch (use PPF-O-Matic 3.0 to apply the patch) before converting them into eboots. Game works with more or less the same flaws afflicting the NTSC version, fixable with the GameID workaround. (3.71 M33'3 by PerfectCircle)Edit: to patch the PAL version of FFVIII (and FFVII for that matter) search for an app called PatchIt (DCEmu has some of the files necessary) and Zapper / Zapper2000 (not sure on this one though it may just fix the screen position between PAL and NTSC). - Keikura
3.71:Minor frame dropping during scenes with many characters, nothing to affect playability.Minor sound glitches during some model-based battle scenes on 3.71 M33-3 by MonkeyJamboree.3.90:Opening FMV played for me, however there was no sound. I copied the game with Alcohol 52%, then made the eboot with PSX2PSP v1.3.3.90 m33-3 Slim: The second FMV that plays after Pinnacle Rock (With Zidane and Dagger running through the field towards Lindblum) is like the opening FMV, as it has no sound. - G_SConfirmation: 3.90 M33-3 Plays the intro FMV with no sound irrespective of programs used to copy/convert to eboot. Additionally the FMV at the start of the festival can bug out and make a loud buzzing sound. Other than that works perfect. -Vanit4.01 M33-2: Opening FMV played from the first disk (and probably single disk eboots) has no sound, however you can get the sound to play by switching to one of the later disks and selecting New Game. It'll ask you to put in the first disc. After switching disks it'll start the FMV with all of the sound. This probably won't help any for the later FMV, though. -Ganoran
PAL versions of FFIX are copy-protected; in order to play them, it's necessary to fix the images with the appropriate regional patches prior to conevrting them into eboots. Game is perfectly emulated under POPS 3.80; lower versions originate sound issues, due to the emulator skipping regional checks and forcing the game to run at 60 HZ while it was retooled to run at 50.(3.80 M33'5 by PerfectCircle)
From Mallard: Due to a bug, the game crashes (freezes) through the battles, when theHP of the Wanzer legs is 0 (player or enemy). It happens with a chanceof 98% during the battle-animations ...So it would be wise to make a battle save with every turn and to avoiddirect attacks to an opponent with Leg HP = 0. Missle attacks andattacks with Flamethrowers will work much better.Aside of that, there are no other problems (i played the game 25 hours
up to now).
Front Mission 3
SLES-02423
PAL-E
Нет
Behaves the same as above. Although if the enemy wanzer's legs HP is 0 and you destroy the wanzer all parts or the body (not sure on that yet) it won't freeze, yet if you only do damage and no kill then it will freeze - Keikura
Front Mission Alternative
SLPS-00953
NTSC-J
Нет
Future Cop L.A.P.D.
SLUS-00739
NTSC-U
Нет
Tested on 3.71 M33-3 by MonkeyJamboree Tested on 3.51 M33 by Finstern PS. Works great over AD-HOC through IRShell
Unknown - was there actually a PAL release made?No Errors on 3.71 M33-3. Tested by MonkeyJamboree (and yes, a PAL release WAS made. SLES-00032, for reference)
Works flawlessly just like the Pal version. Again, no save between disc 1 and 2, however, a multi-disk version works perfect so you can change disks. Tested on 3.90 M33 -Cheska
Heart of Darkness
SLES-00461
PAL-E
Нет
Works flawlessly. No save between disc 1 and 2, still have to try a multidisc POPS with it. (3.71 M33'3 by PerfectCircle)
Every POPS Version: Does not work and will not work on any version. Loads EA Logo, and then Intro, black screen no load or sound. This is the one PSX game that cannot be emulated on any platform. Tested by SephirothX
Technically it does run however your better off looking at a slide show. Its faster then the FPS you get on this game. Tested on 3.71 M33-4 by GamerbyDesign
Irem Arcade Classics
SLPS-00341
NTSC-J
Нет
3.80: Press START to load Kung-Fu Master, if you press X, the game will crash! By 2PS
Game hangs after the initial Midway credit screen. Confirmed by j1ggy using 4.01 M33.
Jackie Chan's Stunt Master
SLPS-01222
NTSC-J
Нет
Game hangs right after the Midway credit screen.
Jade Cocoon: Story of the Tamamayu
SCUS-00854
NTSC-U
Нет
Game starts and runs, but a fatal crash in the second forest stops all progress in the game. UPDATE Try 3.52 pops to get past forest. If it doesnt let u save like the old bug,then try 3.80 pops
also Try the new 4.01 pops maybe that will work to get past 2nd forest.
1st area boss does not appear, crashes when boss fight begins; occurs with POPS 3.02 and 3.03 firmware. In 3.80 M33, the game loads and plays well-- up until somewhere in Vision 2, then it seems to freeze at random points. 3.90 m33-3: Game runs great. When you finish Vision 2-1 and try to load the next level the game hangs. Just save at the end of vision 2-1 and when it freezes, quit game then restart it and load your save. Should load Vision 2-2 fine. Did for me. I've almost completed the game so I'll update when I do.
Koudelka
SLUS-01051
NTSC-U
4.01: Freezes a few seconds after talking to couple at beginning of game. Multi-disc image, ripped from original discs using CloneCD and converted using PSX2PSP 1.3, maximum compression. Have not tried single-disc images. -- SargeSmash
Krazy Ivan
SLES-00128
PAL-E
Нет
Kula World
SCUS-94303
NTSC-U
Нет
Kula World
SCES-01000
PAL-E
Нет
3.80: Graphical issues during the demo - by 2PS.Tested on Firmware 3.40 OE-A by dvdchas. Note: Background music is CD-Audio, so was absent during my tests.UPDATE: Tested in 3.71 pops, converted using Popstation_toc_tinnus. Working with background music.3.90-m33 Runs flawlessly! -anthall19914.01-m33 Runs flawlessly! -anthall1991
Minor sound deterioration during Talking Sequences on ALL firmwares 3.71 and 3.72 included other then that gameplay has no errors on 3.71m33 and higher Tested by Finstern, works perfectly under 3.90m33-2, no sound defects.Tested by dish: works with 3.72POPS, but with 3.90M33-2 opening CG movie won't start (black screen). 3.72 has some lags especially on "Drowned Abbey" level. Finished the game.
Legacy of Kain: Soul Reaver
SLES-01301
PAL-E
Нет
After Main Menu, game freezes to black screen. unplayable. tested on 3.90m33 2.
Minor sound deterioration during battles; resolved by saving and restarting on 3.71 m33-3, the sound deterioration disappears, but you get a black screen at parts. Seems to happen at the same spots.While playing on 3.71 you'll get a blackscreen after Lenus fight. Update to 3.80 and it will run fine. Also use popsloader to emulate other firmwares, so you can change back, because there will be more blackscreens and you'll need to change firmware back to 3.71. (At least, that worked for me).Works perfectly on my 3.90 m33-2!!People have found that if you don't turn into a Dragoon during the Lenus fight then it wont freeze. (yes she's hard, but you don't want to risk it freezing, so don't change into your Dragoons.)
Legend of Kartia
SLES-01710
PAL-E
Нет
Actual gameplay works fine on 3.71m33-4, only glitch i've seen is in dialogue sometimes the "press x button" is corrupted, but its barely noticeable - khajiit
Graphics glitches, Using items freeze the game for most people.UPDATE: No Errors found on 3.71 M33-3. Tested by MonkeyJamboree• Change GameID to SCPS10059
Graphics glitches when using some artifactsMinor sound glitches(sound is almost perfect with 3.52 M33+).Some Artifacts lock game when placed. Golden Seed locks game on 3.4 OE and 3.52 M33. Golden Seed does not lock game on 3.71 M33Using heavy attacks with the bow and the flail causes severe artifacting, all other weapons work fine (3.40 OE)
All issues are cleared up in POPs 3.72 NO sound glitches no artifact glitches everything 100% on 3.72 POPs [Solace]
Loaded
SLUS-00076
NTSC-U
Нет
Works great, no problems in 1st level. 3.80 m33-5 ~Beaniehat~
Lode Runner - The Legend Returns
SLPS-00182
NTSC-J
Нет
Tested by MAN-biker
Lost World: Jurassic Park
SLUS-00515
NTSC-U
Нет
No Errors on 3.71 M33-3. Tested by MonkeyJamboree
Lunar Silver Star Story Complete
SLUS-00628
NTSC-U
Нет
Use CWcheat to switch discs.3.90: works fine on this firmware with single eboot. by LordJovanius
4.01: works fine on this firmware with multidisc eboot. by Jonregulo
Lunar 2:Eternal Blue
SLUS-01071
NTSC-U
Нет
3.71 3.72:Game Hangs on the end of FMV where u exit the Blue Shpere Tower just on the first disc3.80 M33-5: Game no longer hangs on any FMV sequence; I have had no freezes in the game at all. There was no need to use CWCheat to bypass any glitches or problems besides changing discs which is inevitable. Some people say you need to run the game in Normal screen size but I was able to run it in Full Screen the entire game. My specs are CFW 3.80 M33-5 with Popsloader 3.71, (This EBOOT is a Multidisc EBOOT!), im not sure if the game works on ANY other version because i've only checked it on 3.80 M33-5. - Gekkôstate//3.90: This one doesn't even load the FMV, so for those wanting to play the game don't use popstation_md. Just make single disc EBOOTs and play the game on an earlier popsloader
3.90: Ok i am testign this one out now and you can make a single eboot of multidisc for this game and so far it works perfectly, escept you can't change the screen setup. it hung on me in the blue spire garden on full screen, i changed it to original and it works great so far. by LordJovanius
Tested on 3.71 M33-4 by GamerbyDesign.I´m using a PSP-Slim with 3.90 M33 and it freezes on the Flutter if you go down the second ladder and try to go up again, the game even turn off my console, I tried the saulcomcor´s EBOOT and making my own with IceTea 1.3 even used Popsloader 3.80 (Full) with the FW on 3.71, but nothing, you can´t go up the ladder and you need to do so a little further in the game by VoltKaizer.
Megaman Legends 2
SLES-03556
PAL-E
Нет
Voiceovers during cutscenes are not in synch and if the video finishes first it cuts out the remaining dialog. Gameplay seems perfect otherwise. Tested on OE-B
The Misadventures of Tron Bonne
SLUS-00896
NTSC-U
Нет
Crashes after Tiesel gets kidnapped just before you start the actual game.3.72: Best played on this firmware3.80-4.01: Use the 3.80 Popsloader to load 3.72 Tested by shortboy3.90 Working, but may freeze when acquiring certain items on Digging missions.
Megaman X3
SLES-00503
PAL-E
Нет
Locks up after 'Capcom' video when displaying Now Loading screen as of 3.90 M33
If you are having problems with stuttering voices in 'codec' conversations, then use GameID SLPM-86114.You can use popstation_md to combine both discs into one eboot. (only works on 3.71-4 m33 and above)If you don't want to make a Multi-disc eboot, then you can switch discs using CWcheat codes, read psychospacefish's post.Hint: During the Psycho Mantis fight go to your Home menu and change controller ports (only works on 3.30 and above).
Since you can't change CDs in the emulator to get more monsters you're going to be limited to just a few. However there's CWcheat codes that will help you get what you want. Go to the Monster Rancher page for more info.Works great on 3.71
If you copy this save into your SAVEDATA folder you'll be able to slate a whole bunch of new monsters at the shrine.Otherwise you are going to need to use CWcheat codes. Go to the Monster Rancher 2 page for more info.
No music, no sound - see the PSX on PSP - Multi-Track Disk Handling manual for fixes.Update by GamerbyDesign: It has music and sound. Runs perfectly. Tested on 3.71 M33-4
Mortal Kombat Mythologies - Sub Zero
SLUS-00476
NTSC-U
Нет
3.80 (SLES-01020): Press START/X button at the text screens that follow after boot-up, otherwise the game will hang - by 2PS.Tested on 3.71 M33-4 by GamerbyDesign
Moto Racer
SLUS-00498
NTSC-U
Нет
Moto Racer 2
SLUS-00738
NTSC-U
Нет
Tested on 3.71 M33-4 by GamerbyDesign
Moto Racer World Tour
SCES-03037
PAL-E
Нет
Motor Toon Grand Prix
SCUS-94355
NTSC-U
Нет
4.01: Works flawlessly!Tested by Milkymoocowmoo, 4.01 M33-2
Sound hangs on the title screen under 3.52 M33. Clears up during the "Now Loading" screen.Tested with no errors on 3.71 M33-3 by MonkeyJamboreeTested by Finstern, works on 3.10 perfectly for use with 2 player ad-hoc mode under IRShell
Ogre Battle
SLUS-00467
PAL-E
Нет
Limited screen problem - no report on the NTSC versions
Omega Boost
SCUS-94449
NTSC-U
Нет
Tested on 3.71 M33-3 by MonkeyJamboree
One
SLUS-00469
NTSC-U
Нет
3.90: Hangs at boot - by 2PS.popsloader @ 3.71:boots and plays fine - by killergp123
If using 3.52 or below use psychospacefish's patch to combine both discs into one. Works perfectly on 3.71 M33-4, you can use popstation_md to create one eboot of both discs.Not sure whether this happens normally or not, but on 3.71m33-2 ada does not dispose of keys until you reach the hospital, not game breaking, but frustrating!
Parasite Eve 2
SLUS-01042
NTSC-U
Нет
In order to proceed to disc 2 you need to save your game before getting into the truck at the trailer. Then exit the game, now you can run the disc 2 eboot and continue your game (make sure your disc 2 eboot has the same GameID as disc 1).The Full Motion Videos Have a weird problem which basically makes them unviewable (if that bothers you then don't play this game). SLPS-00025 must be used (on both discs) to get this to boot at all.NOTE: Does not work on m33 3.52-4 or m33 3.71-2 (stops right before the opening sequence like it did on older firmwares).Runs fine on 3.40 OE
Runs without graphical glitches w/ popsloader for 3.11 or 3.30 - Running 3.90 m33-2 by Mestopholeese
Parasite Eve 2
SLES-02558
PAL-E
Нет
Use SLPS-00025 to avoid publisher screen freeze. Works fine on 3.40 POPS. Will not work on 3.90. Movies are watchable but has slight distortion. Certain cutscenes lag and not in sync with the audio on max compression. Saving may fail on rare occasions but all you need to do is put the phone down then try again. Tested by euthaherz
Freezes on the first loading screen with 4.01.3.71 seems to be working fine.
Persona 2:Eternal Punishment
SLUS-01158
NTSC-U
Нет
Use 4.01 with GameID SLPS-02100 and you shouldn't have many problems. Rarely the game may freeze, so be sure to save often.
Persona 2:Innocent Sin
SLPS-02100
NTSC-J
Нет
Tested on 4.01 m33-2 maybe slowdown a bit for some time, but still work. no bug, no freeze so far.
PGA Tour'98
SLUS-00517
NTSC-U
Нет
3.80 by 2PS
Philosoma
SCES-00059
PAL-E
Нет
3.90 by 2PS.
Pikinya! EX
SLPS-01345
NTSC-J
Нет
3.80 by 2PS
Pocket Fighters
SLUS-00653
NTSC-U
Нет
Update from Mr. Zhang - "Sometimes during the light blue “Pocket Fighters” loading screen between rounds while playing “Arcade Mode,” the game freezes. I’m using 3.90 M33-3. As far as I could tell it is random." If anyone has any tips, feel free to let us know.
Point Blank
SCES-00886
PAL-E
Нет
Point Blank 3
SLUS-01354
NTSC-U
Нет
Populous: The Beginning
SLUS-00277
NTSC-U
Нет
Tested on 3.40 OE-A, works great.
Porsche Challenge
SCUS-94187
NTSC-U
Нет
Power Shovel
SLUS-01343
NTSC-U
Нет
3.80 by 2PS
Poy Poy
SLUS-00486
NTSC-U
Нет
Poy Poy 2
SLUS-00486
NTSC-J
Нет
Professional Underground League of Pain
SCUS-94551
NTSC-U
Нет
Main Menu music seems to not play, no problems otherwise; tested on 3.71 M33-3 by Don Roberto
Project Overkill
SLUS-00045
NTSC-U
Нет
Psychic Detective
SLUS-00165
NTSC-U
Нет
Title does not work in ANY firmware/emulator as it requires the game to be run from CD only. There is a copy protection message at the start. By 2PS
3.90: Runs fine - 2PS3.80: Freezes once in-game/demo - 2PS
Ranma 1/2 Renaissance
SLPS-00522
NTSC-J
Нет
Rapid Reload
SCES-0004
PAL-E
Нет
3.90 by 2PS
Ray Tracers
SLUS-00534
NTSC-U
Нет
RayCrisis: Series Termination
SLUS-01217
NTSC-U
Нет
3.90 by 2PS
Rayman
SLUS-00005
NTSC-U
Нет
Rayman
SLES-00049
PAL-E
Нет
Some great instructions on how to run this game come from jawB.C.. Thanks for the tip!
Rayman 2
SLUS01235
NTSC-U
Нет
Working only on 3.90 pops, make sure Disc-Load Speed is set to Normal (because of graphics glitches) Tested on 3.93. Works fine until "The Bayou" level. Freezes at the part in which you must hit the switch and get to the door before it closes.
Raystorm
SLUS-00482
NTSC-U
Нет
3.90: J (SLPS-00678) by 2PS.
RC Helicopter
SLUS-01376
NTSC-U
Нет
3.90 by 2PS
RC Revenge
SLUS-01168
NTSC-U
Нет
Ready 2 Rumble Boxing
SLUS-00857
NTSC-U
Нет
Ready 2 Rumble Boxing: Round 2
SLUS-01147
NTSC-U
Нет
3.90 by 2PS
Resident Evil
SLUS-00170
NTSC-U
Нет
Works well 3.71. Some sound glitches. Tested by SephirothX
3.40/3.52: SLPS-01222 MUST be set as the Game ID.3.71: Disc 1 reported to work if you use the GameID SLPS-01510, however disc 2 freezes at police station.3.80: Both disk 1 and 2 work perfectly using SLPS-01222 again. Tested by Cheska.3.90: Both disk 1 and 2 freeze at Violence Warning screen on SLPS-01222. Leon/Claire A Scenarios (Disk 1) works perfectly using SLPS-01510, but B Scenarios freeze at random points when going up stairs or ladders in the police station.
The PAL version does work. POPS v3.40 required (Download all POPS versions using POPLoader - activate plugins in Recovery Menu). Tested on SLIM 3.71 M33-3.
Resident Evil 2: Dual Shock Edition
SLUS-00748
NTSC-U
Нет
3.52: Works perfectly - Use SLPS-01222 - by 2PS3.80/.90: Crashes at violence warning screen even when using SLPS-01222 - use other fw (3.52) - by 2PS
Use SLPS-01222 (BioHazard 2 Game ID) to avoid Clock Tower game freeze. To avoid game freeze after getting the firehose, instead of going directly to the alley, go back to the parking lot to deposit the hose in the chest. Now go directly to the alley (without the fire hose) and then there you withdraw the hose skipping the door where the game freezes.
May encounter flickering backgrounds on lower firmware/Popstation versions. Use 3.10 Popstation with Popsloader if using 3.03 OE-C or lower, or use firmware 3.30 OE-A.
Saga Frontier 2
SLUS-00933
NTSC-U
Нет
Does not load Duel fights, causing the game to be unplayable on 3.71 M33-2.
Samurai Shodown: Warriors Rage
SLPM-86345
NTSC-J
Нет
Also known as Samurai Spirits Shinshou - kenkaku Ibunroku Yomigaerishi Soukou no Yaiba
Samurai Shodown: Warriors Rage
SLUS-01039
NTSC-U
Нет
3.80 by 2PS
Sentient
SCUS-94110
NTSC-U
Нет
Sentinel Returns
SLUS-00604
NTSC-U
Нет
3.80 by 2PS
Sexy Parodius
SLPM-86009
NTSC-J
Нет
Shadow Man
SLUS-00895
NTSC-U
Нет
Working, but slow (like on PSX)
Shaolin
SLES-01658
PAL-E
Нет
3.80 Runs ok but crashes when coming out of options menu - by 2PS
Sheep Dog and Wolf
SLES-02895
PAL-E
Нет
Some sound desynchronization
Silhouette Mirage
SLUS-00728
NTSC-U
Нет
3.90 by 2PS.
Silent Bomber
SLUS-00902
NTSC-U
Нет
3.90: Severe slowdown issues whenever explosions occur at the tutorial, after that everything runs fine! - by 2PS
3.80 by 2PSNo Errors on 3.71 M33-3. Tested by MonkeyJamboree
Skullmonkeys
SLUS-00601
NTSC-U
Нет
3.52/.80/.90: Same issue applies as with 3.71 M33-3. By 2PSWill not work on PSP at all as of 3.71 M33-3, nor on PS2 with original disc. Tested by MonkeyJamboree
Not at fullspeed, Crashes at 2nd stage(3.51 update: Now runs at fullspeed, 2nd-stage bug fixed. Edge Master mode freezes at 'Mission 1' screen. SLPS-01222 increases compatibility, but re-introduces slowdown.)
UPDATE: Running at full speed, no crashes in 3.71 pops. Converted using Icetea using id SLUS00240
Soul Blade
SCES-00577
PAL-E
Нет
Screen Offset due to PAL, but not severe, Fullspeed(3.51 update: Screen centering fixed, Edge Master mode freezes at 'Mission 1' screen. SLPS-01222 introduces the same compatibility and slowdown issues as the NTSC version.)
Soul Edge
SLPS-00555
NTSC-J
Да
Fullspeed(Running 3.80 with popstation: Popped in 3.71 and it ran fine. This is a Jap PS game I imported this off ebay. Created using all the default numbers. GIDN off disk etc. Tested by MasterTurkey. see youtube ncpr707.
Soul Of The Samurai
SLUS-00822
NTSC-U
Нет
3.90: No problems, dojo-crash bypassed! - by 2PS3.80 M33-5: Crash occurs when attemping to exit out of the dojo sparring-game when SELECT is pressed - by 2PS
Southpark
SLES-02158
PAL-E
Нет
Soviet Strike
SLUS-00061
NTSC-U
Нет
3.90 by 2PS.Tested on 3.52 M33 by GamerbyDesign
Speed Freaks
SCES-01763
PAL-E
Нет
Spider - The Video Game
SLUS-00230
NTSC-U
Нет
3.80 by 2PS
Spiderman 2 - Enter Electro
SLUS-01378
NTSC-U
Нет
Sound and video seem fine, tested in 3.71 M33-3 by Don Roberto
Works poorly 3.71 3.40. Can crash randomly while entering worlds. Tested by SephirothX. Update from Mr. Mallon: working up to trying to get to level 2 then fails.
Possible freeze when you first enter Fienal Tower and watch FMV with fast disc loading setting. Change to normal to fix this. Update from neoxavien - "seems to freeze randomly during battles the farther I got into the game. tested on popsloader 3.72 and 3.90 with cfw 3.90 m33-3". If you have more information to pass along or fixes, pass them on!
Star Sweep
SLPS-01040
NTSC-J
Нет
3.80 by 2PS
Star Wars: Dark Forces
SLUS-00297
NTSC-U
Нет
Seems to play fine but the weapon graphics and enemy sprites are "junked" and blend with the wall texture.
Star Wars: Masters of Teras Kasi
SCUS-00562
NTSC-U
Нет
Extreme graphical problems 3.02. Tested by SephirothX
Starblade Alpha
SLUS-00057
NTSC-U
Нет
3.80 Works fine on NTSC-J (SLPS-00022) - by 2PS.Continuing or pausing the game will send you back to the start of the first level, may sometimes warp you to the second level.
Starfighter
SLUS-00241
NTSC-U
Нет
3.80 by 2PS
Starfighter Sanvein
SLUS-01302
NTSC-U
Нет
3.80 by 2PS
Street Fighter Alpha 2 Gold (Street Fighter Collection Disc 1)
Freezes on Mist monster in 3.40 and below.WORKS 100% on new 3.51 M33 Firmware - see Installing PSP 3.51 M33 Firmware.3.90 Works perfectly - tested by kryst abegnalie
Works great on 3.71 and above - big thanks to Mr. SaintPizzy for the update.
Tail of the Sun
SLUS-94607
NTSC-U
Нет
Works perfectly on 3.71 M33
Tales of Destiny
SLUS-00626
NTSC-U
Нет
3.03 OE-C: When using spells with animations(spells that make every unit on the screen stop their movement until the attack finishes), the game may freeze. Spells that don't have animation may freeze but with extremely low chance(only encountered once out of 20+ hours).3.71: When I was playing on 3.71 sometimes after a battle it would get stuck at a black screen, this was really rare though. Other than that the game works great just be sure to save often.
3.72: Using popsloader to run 3.72 it seemed to freeze less than other versions, but I haven't tested it thoroughly, I only used it the last half of the game.
It loads up but freezes after 5 seconds after loading the trianning level. Tested on 3.52 M33-4 by GamerbyDesignTested on slim psp 3.90 m333.03 pops. Works perfectly(as far as I can tell) doesn't freeze at training level. Used alcohol 52% to rip .ccd,.sub,.img from disc then PSX2PSP v.1.2 to make the eboot. by Mornaug
Tomb Raider II
SLES-00718
PAL-E
Нет
Works with the new CDDA enabled version of Popstation - we'll post a link once we have one! Doesn't work with Firmware 3.40 OE-A by dvdchas
Tomb Raider III
SLUS-00691
NTSC-U
Нет
Tomb Raider IV (A.K.A. The Last Revelation)
SLUS-00885
NTSC-U
Нет
Works with 3.03 OE-C ripped with CloneCD and processed with Zinga Burga PopstationGUI 3.00
3.03 OE-C: Dialog voices are glitchy. Freezes after talking with Odin.
Vampire Hunter D
SLUS-01138
NTSC-U
Нет
Vanark - Astro Trooper
SLUS-01035
NTSC-U
Нет
3.90: No probs. 3.80: Hangs at boot - by 2PS.
Vandal Hearts
SLUS-00447
NTSC-U
Нет
4.01: Worked perfectly - Hitcher
Vandal Hearts II
SLUS-00940
NTSC-U
Нет
4.01: Working perfectly so far. Will update when completed - Hitcher.
Vanguard Bandits
SLUS-01071
NTSC-U
Нет
Flawless with 3.03 OEA 3.90: works flawlessly on my 3.90 firmware by LordJovanius
Vib Ribbon
SCES-02873
PAL-E
Нет
3.80: Runs fine BUT is not playable as the game does not appear to stream any music from the game itself (once in-game the level is just straight (Flatlined). By 2PS3.90: Crashes after the initial menus are bypassed (graphical crash). By 2PS
Victory Boxing Challenger
SLES-02727
PAL-E
Нет
3.90 by 2PS
Viewpoint
SLES-00123
PAL-E
Нет
3.52: Runs fine - by 2PS3.80/90: Loops to PS logo when game is started (After the 'Prepare to Engage' screen)- by 2PS
Vigilante 8
SLUS-00510
NTSC-U
Нет
Half of the levels won't run, redraw problems for distant objects (no textures), some sound problemsUpdate from dopi:On POP's 3.40 - sound works only sfx no music. Every level works no freezes, completed "quest mode" with no prob.
Vigilante 8: Second Offense
SLUS-00868
NTSC-U
Нет
Redraw problems for distant objects (no textures), lens flare redraw problem, some sound problems, occasional crash--edit 3.03 oe-A has sound(music) problems when you change music in game but when used in 3.30 oe-A sound(music) work fine.
Load screen does not come up on 3.40 using 3.80 M33 Popsloader to emulate the prior version. 3.90 M33-3 seems to work after a few hours of play
Wild 9
SLUS-00425
NTSC-U
Нет
3.90 by 2PSMusic works just fine on 3.71 M33-3 if using a GOOD disc image. most out there seem to be without the audio track info in the .cue file. Tested by MonkeyJamboree
WipeOut
SCUS-94301
NTSC-U
Нет
Tested on 3.52 M33-4 by GamerbyDesign
WipeOut
SCES-00010
PAL-E
Нет
Tested on 3.80m33-5
WipeOut 2097
SLES-00327
PAL-E
Нет
Hangs after intro. Tested on Firmware 3.40 OE-A by dvdchas
First form Deus has an attack that locks game. (beat him quickly)3.52 m33: May freeze during the "Old Movie Countdown" scene. Use 3.40 if this happens.There's no need to beat Deus quickly, you only must wait his attack wich drops his energy and yours at 50%, but do not fear, that attack do not kill anybody, then wait until his energy (and maybe yours) is below of 1000 HPs then use System ID with Fei and attack with X button, that attack should kill Deus, is important that you don't attack Deus before, if you do, then Deus will counterattack with the attack that freeze the game. By JuanMan.3.71 M33: Seems to work without problems, except a small sound hitch upon leaving the Save menu. May be in the original game?3.90 M33: Freezes after the "shatter" effect during the first battle of the intro, with a sound loop. Use 3.71 if you require multi-disc PBP support.4.01 M33: Freezes after the "shatter" effect during the first battle of the intro, with a sound loop. Use 3.71 if you require multi-disc PBP support.
Может быть инструкцию в студию и указать, какие именно образы требуют моста.
Если коротко - то вроде все, которые работают на Попсе отличном от встроенного...
При этом сам плагин срабатывает (таблица Попсов появляется и можно выбрать любой), а вот игры не запускаются...
Например игра Xenogears (два диска) у меня работает на Попсе 3.71. Так вот её запустить без бриджа нельзя...
А вот для всех (ну во всяком случае, тех которые я попробовал) конвертаций от KirJan-DeSign, Попслоадер не требуется... Поэтому их можно спокойно запускать и без "моста".
alex1216,
я её ошибочно приписал нейр0ну, а это был просто ретвит)
Да в этих твитерах сам чёрт ногу сломит...
Ты про это?
Так это и есть та версия (v4f (110903)) в которой Нейрон обнаружил ошибку.
Поэтому popsdeco и выпустил новую (крайнюю пока) - popsloader v4g.
v3 (110721)
Derived from official v2.
Workaround for neur0n's sceKernelGetGameInfo()+0x44.
Using open(sceKernelGetGameInfo()+0x74,O_RDONLY,0777);
v3a (110721)
Fixed save_config().
v3b (110722)
Fixed "Original from flash" feature.
v3c (110722)
Fixed a bug in popsloader_patch_chain().
Removed debug line.
v4 (110723)
Integrated pops_bridge into popsloader.prx.
6.x pops are supported on ME.
v4a beta (110724)
All pops are supported on ME.
Instead, popcorn.prx now works in release/debug hybrid mode.
v4b alpha1 (110808)
1. Removed sceLoaderCore patch.
2. Changed remove timing of ms0:/__popcorn.txt. Now you should be able to see it.
(You need to paste it if you want to report bugs)
3. sctrlSetStartModuleExtra() (ME's original function) is now resolved via sctrlHENFindFunction(), rather than systemctrl.S.
v4b alpha2+1 (110817)
1. 5.00+ pops are working on 6.60ME. Unfortunately impose.prx (used in 4.01- pops) patch is incomplete.
2. Now that popscore.prx is compiled using DEBUG=1, you need to paste ms0:/core.txt to report bugs.
v4b alpha2+2 (110817)
1. Changed debug text name to ms0:/__popscore.txt. Also it is removed in every launching.
2. Fixed sceKernelGetModel NID for 6.60.
3. Fixed fatal bug that PSP-3000+ on 6.20PRO couldn't use 4.01- pops at all.
v4b alpha2+3 (110818)
Added impose.prx patch. Still 3 NIDs are missing though.
Anyway 4.01 pops seems to be working fully.
v4b alpha3 (110819)
Now that impose.prx patch is complete, popsloader supports all pops fully on 6.60ME.
v4b alpha4 (110821)
PSPgo will use pops_04g.prx on 6.00 (I don't know if this is correct)
Integrated http://code.google.com/p/procfw/source df2af4ebe25c. Popsloader should support 6.60PRO PSP-E1000 (when released).
v4c (110822)
Attached popsloader.md5sum (and popsloader_updater.md5sum).
Make sure your pops md5 is correct before reporting bugs.
Now popscore.prx / popcorn.prx is compiled in release mode (no longer emits debug log)
*** I don't know why this time popcorn.prx is working in release mode. Tested only on 6.60ME. Be careful. ***
v4d (110824)
Forgot to close EBOOT file handle when get_disc_id() failed.
Integrated http://code.google.com/p/popsloader/source 54abc82880ed. Now more stable.
(Actually some of NID wasn't resolved for 6.60.)
v4e (110827)
Recompiled all modules using -O2.
Suspend recover bug fixed for 3.7x if you use PRO (?)
94235f09107f wasn't merged because:
1. official v3 cannot get DISC ID yet, at least on PSP-2000[C].
2. changing load_config() timing will crash ME mode.
Я уже писал, что Popsloader v3 от команды PRO работает только на прошивках серии PRO.
Для работы этого плагина на (L)МЕ нужен еще и popsbridge_v3 (мост для Попслоадера от Нейрона).
Во всяком случае у меня на 300х именно так.
popsloader v4g от popsdeco имеет этот "бридж" уже внутри...
Поэтому он работает и на ПРО и на МЕ...
Сообщение от ErikPshat
Источник
А чем тебе мой источник не понравился?
Менее конкретный или у тебя не открылся весь твит popsdeco?
А чем тебе мой источник не понравился?
Менее конкретный или у тебя не открылся весь твит popsdeco?
В том-то и дело, что твой источник я вниз листал долго и упорно. Думаю его можно до бесконечности вниз листать и там окрываются всё новые и новые сообщения.
И попробуй догадайся, какой из 1000 твитов имелся в виду. Ведь проскочить мимо можно легко и таким образом ничего не найти.
А вот как я дал ссылку на Источник - то тут искать ничего не нужно. Ссылка ведёт именно на тот конкретный пост, избавляя людей часами рыть и отгадывать всевозможные ссылки.
Да я же говорю - в этих твиттерах только с пол-литрой разбираться можно...
Вот ссылка на конкретное сообщение откуда я давал ссылку на закачку (оно датировано 10.04)
Твоя ссылка датирована 11.04
На самом деле посмотрел архивы - они ОТЛИЧАЮТСЯ! (содержанием ВСЕХ файлов в папке dist, акромя текстовика README.txt)
Другие консоли: Все PSP, все PSV, SCPH-1002, SCPH-102, SCPH-77008, CECH-4208C, SCPH-1000R
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Сообщение от ErikPshat
В том-то и дело, что твой источник я вниз листал долго и упорно. Думаю его можно до бесконечности вниз листать и там окрываются всё новые и новые сообщения.
Источник твиттер намного источнее, чем ссылка на файл - так как это равноценно ссылке на официальный сайт. Но, конечно, лучше давать ссылку на конкретный твит.
Как бы, изучай компьютер, почему он что-то скрывает.
Я понимаю что ты пользуешься им только месяц, как новичёк, но если уже 2 месяца, то это стыдно не знать про pops.txt.txt
Открою тебе секрет, что текстовые файлы не бывают просто pops или Текстовый документ.
Все текстовые файлы имеют обязательно расширение txt (это после точки).
И на самом деле они называются pops.txt или Текстовый документ.txt - без расширения или с другим расширением, это уже НЕ будет текстовой файл.
Если кто-то не знает этого, то нужно просто расчехлить шнурки и разуть глаза. Как это сделать, написано по ссылке выше, тогда ты узнаешь, что все файлы имеют своё настоящее название, а не то, что нубы видят на рабочем столе
Другой способ подглядеть - заархивировать в архив свой pops.txt, потом открыть архив и посмотреть, что туда сам на самом деле положил.
Здавствуйте увожаемый Эрык это спосибо что популярно обясняете с компом я уже работаю 10 лет и все знаю а про скрытые файлы ни где не указоно и когда по 12чясов седиш за компом и все хочется успеть просто бесит когда так криво делоют зачем что то скрывать хоть где то бы обмолвились что он скрыт и вааабще все гиниалное просто нужно делать так чтобы 3х летний ребенок мог разобратся без труда а я професор 8 чясов и2а дня угробил и не добился желаемого результата лучше бы в дьябло поиграл хатя тоже идиоты я хочю играть за паладина а он сарацин а в третей ваабще нет идиоты какието папуасы бабы не навижу
Mariarti,
чёт я не понял...что случилось то? что за идиотские бабы-папуасы?
профессор, что с вами? что от вас скрыли, какой файл??? если вы про скрытые системные файлы вообще на ПК и даже на ПСП, то они в принципе всегда скрывались...чтобы как-раз 3-х летние дети не лазали там, где не надо.
P.S. и если Вы профессор, и за ПК уже 10 лет, то почему с ошибками пишете? да ещё и выражаетесь неприлично...Вы случайно не "профессор кислых щей", судя по лексике...
Читай-><-ПравилаНа эти картинки нужно нажимать ! ПАРОЛЬ НА ВСЕ ИГРЫ : PSPx.Ru
ErikPshat какойто дурачек?причем скрытые файлы-не прще было порс со всеми файломи положить или обьяснить почему его там нет ну открыл и не чего там нет если ты такой умный разложи по слагам
Mariarti добавил 20.06.2012 в 00:34
KirJan-DeSign если ты не в теме зачем тут рисуешся как муха на стекле-самый грамотный?vj;tn ns ;jge yt dsnthfti?
Mariarti добавил 20.06.2012 в 00:35
KirJan-DeSign если ты не в теме зачем тут рисуешся как муха на стекле-самый грамотный?vj;tn ns ;jge yt dsnthfti?:p
Последний раз редактировалось Mariarti; 20.06.2012 в 00:35.
Причина: добавил, подумав