Если у вас возникают проблемы с переходом на сайты, по некоторым ссылкам представленных в теме.
Воспользуйтесь расширением для браузеров. "Обход блокировок Рунета"
(Google и Яндекс.Браузер)
На данный момент существует несколько способов взлома Playstation Classic, это AutoBleem и уже более популярный BleemSync.
Вы можете самостоятельно ознакомится с проектами, нажав на одну из двух картинок.
(Картинки кликабельны)
Все манипуляции с консолью ВЫ делаете на свой страх и риск. ВАЖНО! Перед тем, как вставить USB-носитель в консоль. КОНСОЛЬ ДОЛЖНА БЫТЬ ОБЕСТОЧЕНА, HDMI (Опционально). И так каждый раз.
Сначала отформатируйте флешку со следующими параметрами. (Предпочтительно для установки BleemSync использовать USB 2.0 или ознакомьтесь с совместимыми USB-накопителями)
Метка тома: SONY (обязательно заглавными буквами)
Файловая система: FAT32
Скриншот
Теперь скачайте и распакуйте архив(ы) на флешку BleemSync: Github. (Если в дальнейшем будете использовать RetroArch, то дополнительно скачивайте архивы RA-only-addon, RA-pack-cheat, RA-pack-overlay)
Подключите флешку во второй порт приставки.
Внимание! Выполняя данный шаг, отключите консоль от питания microUSB и только затем подключайте флешку в правый порт USB консоли.
Теперь подключите питание и запустите консоль. Через несколько секунд начнется процедура установки BleemSync. После завершения установки индикатор консоли начнет мигать красным цветом, а сообщение об установке будет отображаться в течение 5 секунд. По окончанию процесса установки консоль перезагрузится и светодиод вашей консоли должен быть оранжевым, это будет означать что вы успешно установили BleemSync!
Дополнительно:
Авторы BleemSync настоятельно рекомендуют отформатировать USB-накопитель для дальнейшего использования в exFAT или NTFS и извлечь резервную копию папок обратно в корень вашего USB-накопителя (ext4 также поддерживается, но exFAT работает лучше).
Если вам интересны только игры от PlayStation, то вполне можно ограничиться одним лишь BleemSync, так как это стоковая версия эмулятора приставки, только с разблокированными настройками и возможностью запускать собственные игры. Для доступа к внутри игровому меню эмулятора нужно нажать + .
Если вам приставка нужна не только для PlayStation игр, а так же, для запуска старых игровых платформ PSX (PlayStation), PSP, SEGA MEGADRIVE/GENESIS, GBA, NES, SNES, ZX Spectrum, и DOS. Перейдите во вкладку "RetroArch".
Загрузка PlayStation игр при помощи веб интерфейса (BLEEMSYNC UI)
Подключите вашу консоль к ПК с помощью USB-кабеля питания. Флешка уже должна находится в консоли. Когда светодиод станет оранжевым включите консоль как обычно. Вы должны услышать звук или увидеть уведомление о новом подключённом устройстве.
(Если вы не услышали или не увидели уведомление, то у вас возможно не установлен драйвер. Вы можете его самостоятельно установить.)
Скачать для Windows OS
Скачать для Mac OS
Драйвер
Перейдите по ссылке bleemsyncui.com или http://169.254.215.100:5000
(Поддерживаются следующие браузеры: Google Chrome, Firefox, Microsoft Edge, Safari, Opera. Internet Explorer не поддерживается!)
Если веб-интерфейс BleemSync должным образом не загрузился, вы, вероятно, можете увидеть что-то вроде этого:
Скриншот
Просто подождите 5-10 секунд и повторите попытку.
Для того, чтобы добавить свои игры (PlayStation), нужно проделать следующие действия.
Так выглядит веб интерфейс
В Add New Game нажать Browse. Далее переходите к папке, где у вас хранятся игры, выбираете файлы *.bin и *.cue, и открываете их.
(*.iso не поддерживаются)
Должна автоматически добавиться основная информация и скриншот. Далее нажимаем ADD GAME и ждем, пока игра загрузится на флешку.
Если игра не добавляется!
Бывает такое, что игра отказывается добавляться на флешку. Выдавая такое сообщение.
Not all binary file were selected, or they are misnamed.
Исправить это можно следующим образом:
Для начала, скачиваем Notepad++, если он у вас еще не установлен.
Открываем *.cue игры с помощью Notepad++.
Пример:
FILE "SLUS_01279.BIN" BINARY //Скопируйте "SLUS_01279" и переменуйте ваши файлы *.bin и *.cue
TRACK 01 MODE2/2353 //Должно получится так SLUS_01279.bin и SLUS_01279.cue
INDEX 01 00:00:00
Далее нажимаем ADD GAME, и ждем пока игра загрузится на флешку.
Отключаете вашу приставку от ПК. Подключаете её, запускаете, и выбираете BleemSync. Теперь ваши игры будут отображаться в главном меню.
Нужно знать что RetroArch - это не эмулятор, а интерфейс для эмуляторов.
Распаковываете их по пути: ЯдраВаш USB-носитель (SONY):\bleemsync\opt\retroarch\.config\retroarch\cores BIOSВаш USB-носитель (SONY):\bleemsync\opt\retroarch\system
Теперь, для корректного опознания ромов и дальнейшего отображения обложек, вам понадобятся файлы с данными (database). Скачать файлы с данными вы можете c GitHub.
Путь распаковки: Ваш USB-носитель (SONY):\bleemsync\opt\retroarch\.config\retroarch\database\rdb
Данный шаг не обязателен, если в п.2.1.1п.2 вы уже ранее скачали BleemSync-RA-only-addon.zip и распаковали его на флешку.
Теперь качаем сами обложки игр для нужной вам платформы. (Скачать обложки)
Путь распаковки: Ваш USB-носитель (SONY):\bleemsync\opt\retroarch\.config\retroarch\thumbnails
Создаем в корне USB-накопителя папку и переименовываем её в Games, в ней же создаём папки с интересующими вас платформами. И в соответствующие папки кладёте игры.
Пример:
GAMES\PS\ //Для игр PlayStation
GAMES\SEGA\ //Для игр SEGA
GAMES\NES\ //Для игр NES или Денди
Включите консоль и выберите RetroArch, затем перейдите в Scan Directory. Далее, ищите папку Media (здесь будет находиться корень нашей флешки), следом Games и Scan This Directory.
После сканирования, игры определятся по платформам, обзаведутся обложками и корректными названиями.
BleemSync v1.2 Release Notes
Added Network support
Added Folder support with on-console Folder app
Added on-console Game Manager app
Updated RetroArch to 1.7.8
Fixed issues with transfer tool and pbp files
Improved transfer tool serial identification
Fixed issue with RetroArch playlist generator
Fixed stock emulator multi-disc launching issue
Added new settings variables to web UI
Added new settings variables to settings menu
Modified settings menu to dynamically load modifiable variables from file
BleemSync v1.1 Release Notes
Added OTG support
Added on usb Drag’n’Drop transfer tool
Added kernel backup/restore
Updated xpad.ko for increased controller support
Added launcher to stock carosel
Added thumbnails to internal RA playlist
SSH support added
Added status text to boot sequence
Added 3rd party controller support to Stock UI
Fixed issue with extra discs displaying on pcsx “Disc Change” screen
Reduced Theme Mounting load times
Added tool to generate RA playlists for external (usb) games
Added settings menu
Added texture filter toggle to stock pcsx emulator
Updated RetroArch to 1.7.7
Fixed RetroArch black screen bug
Added glui menu to RetroArch
Added compressed core support to RetroArch
Bundled pcsx RetroArch core now supports chd files
BleemSync v1.0.1 Release Notes
Fixed broken RA font on copy over from console
Migrate now migrates over cores and bios files correctly
Added Credits and License information
Added Uppercase support for alternative format games
Fixed network RA buildbot issues.
Fixed JAPAN console RA stock game list in RA GUI
Fixed JAPAN stock EMMC games to prevent crashing when loading BS1.0 on JP console
Optimised on console SQLITE3 code
Fixed the chance of RA overwritting good fixed configs with crap ones.
Fixed Old RA folder not moving to remove/ after migration
If no retroarch core options config exists then create. (Stops overwriting existing global core configs)
Changed config logic so if no cfgs used for BS or RA then create them on load with defaults
ADDED UPDATE_CONFIG, UPDATE_RA_CONFIG and UPDATE_BOOT to supported flags (use to force update cfg with defaults)
Added Xpad driver support. Loads more controller support added, including Xbox 1, Xbox 360 and steam controller support. Mostly complete list available here: list
Added SDL mapping support for the boot menu, (List of mapped controllers)
Added physical console button support for the boot menu (`reset` toggles options. `open` selects that option)
Changed memory configuration to prevent crashes from occurring when memory limit is nearing. We now over commit memory so a lot of issues should now be prevented.
Overcommit the DRAM
Created extra fast swap ram totalling to 512mb more memory split across 4 cores into 128mb banks to increase compatibility, stability and slight performance (in some small cases)
Added new bleemsync build of RetroArch 1.7.6
UPX’d RetroArch 1.7.6
Optimised Monochrome XMB theme assets for Ozone
Compressed all RA bundled assets
Added brand new Ozone theme as default (won’t override existing set ups)
Added compressed Ozone theme assets
Prepped some code for OverClocking and network support within RA
Optimised GDB and SQLite3
Improved initial RA directory structure
Optimised RA as a whole down from 18.2mb to 8.23mb (approx 50% reduction whilst include many more features)
Optimised whole payload and reduced size
UI Changes
Fix database entry generation when .cue file extension is not all lowercase.
Fixed issue where cue files were being created for pbp files. No longer necessary with intercept updates.
Fixed issue with cue files with capital filenames being added to the system improperly
Added full rebuild regional.db button to BleemSync UI
BleemSync v1.0 Release Notes
Added brand new UI to allow easy syncing and modding for your PlayStation Classic!
USB payload completely redone from scratch, much better design meaning more stability, faster boot times and more flexibility.
Added support to the stock console UI for the additional PS1 formats “m3u” “pbp” “img” “mdf” “toc” “cbn”
Completely new and improved bootloader. Contains more sense checking and script vetting to ensure no broken boots. (No more lolhack)
Auto deployment/install and update facility added.
Added permanent safe USB lockout disable, telnet and ftp support. (These services will install on initial install so you don’t need a USB to load these services)
Added NTFS and exFAT drive support. (Once initial install in complete)
Because of the USB lockout disable, you can now run psc from TVs and PC USB ports.
Improved LED support, green = idle/OK, orange = BS function running, flashing red = attention needed, see on screen. (You can now see exactly when something is running)
Added function libraries so you can add your own scripts in to the boot sequence if you wish for extra tinkering
Added boot profiler (Every function in the boot sequence will get timed and recorded so you can identify slow down issues within boot)
Integration of RetroArch by default (will be optional in later builds)
Added full verbose logging, any issues should now be logged easily within the logs directory of the USB to help easily identify common issues
Initial install sets up basis for backup/restore and OTG support (coming in 1.1)
Game folders are much less complicated and require less mounting per game.
Included patch pack for stock 20 games to run at full speed if launched via RetroArch PCSX from either stock UI or playlist.
Added auto migration tools to run on first boot after install.
UI Features
TBA
Boot Updates
Added the ability to fully customise your boot routine. You can select what functions/routines and extra debugging routines are run during boot time.
Added customisable boot options, including quick load, Heath check disable and custom splash screen support. (Static only supported for 1.0)
Added kickass BleemSync splash screen on load (Can be disabled or customised)
Added new build of BootMenu as default, now with BleemSync theme images and the ability to change the boot menu background theme too. (Just like the splashscreen)
Added boot menu music toggle
Bundled custom original (90s ps1 demo style) boot menu music
Added the facility so you can boot directly to the bootmenu, RetroArch or the stock UI. (Configurable from USB or UI)
Removed the long boot times, especially for large collections!
Stock UI Updates
Added ability to load in original 20 games on EMMC into the stock UI including your customs.
Added auto alphabetical’ising’ so you can sort automatically by alphabetical order. (You can also set your own order from the UI)
Added ability to easily load in custom UI themes, you can load as many themes on to the usb and select from the config.
Added ability to randomise themes on boot * Included completely original custom theme for bleemsync. (Configurable)
Themes now no longer need all theme files to work. Just requires the files you wish to replace. (Includes sounds)
Added the ability to launch all pcsx games from the stock UI with RetroArch PCSX (recommended!
Added support for savestates and save files when launching games via RA PCSX
Added physical console button support to emulate stock PCSX emulator
RetroArch Updates
Improved the RetroArch deployment method for the PSC
Automatically loads in on console PS1 bios to RetroArch on first boot so no requirement to source ps1 bios
Improved playlist support to make it easier to use
Included all core info files by default
Fixed mappings for PS3 and PS4 controllers
Include completely custom and exclusive PSC RA theme. (A homage to the PS4 20th anniversary PS1 theme)
Also included updated monochrome theme (just switch from custom theme to monochrome if you wish)
Added overlay support with scanlines available by default
Added stock ps1 games in playlist so you can load stock games directly from RA playlist
Cut out dead weight and reduced file size of RetroArch
Improved screenshot saving for retroarch when saving screenshots for save files
Redone initial config and optimised the settings for psc
Set proper notification background and fonts
Misc bug fixes and improvements
Misc Updates
Added devtools like GDB, readelf, ldd and nano etc. Also made accommodations so you can easily mount your own binaries/libraries to the console. (SAFELY)
Выражаю свою благодарность, за предоставленую инструкцию по AutoBleem, человеку под никнеймом Knjaz007. Оригинальная инструкция
Сначала отформатируйте флешку со следующими параметрами. (Предпочтительно для установки AutoBleem, использовать USB 2.0, или ознакомьтесь с совместимыми USB-накопителями)
Метка тома: SONY (обязательно заглавными буквами)
Файловая система: FAT32
Скриншот
Теперь скачайте нужные архивы AutoBleem c Github. И распакуйте их на флешку.
Clean - AutoBleem, без обложек (они должны быть установлены вручную).
Full - AutoBleem со всеми обложками (NTSC U/NTSC J/PAL E).
NTSC U/NTSC J/PAL E - Содержит только обложки выбранного вами региона.
Если вы скачали Clean, то скачайте еще один архив с обложками и распакуйте его, если вы загрузили Full или (NTSC U/NTSC J/PAL E), то данное действие вам не нужно выполнять.
coversJ.db - Обложки Японского региона.
coversP.db - Обложки Европейского региона.
coversU.db - Обложки Американского регона.
Путь распаковки: Ваш USB-носитель (SONY):/Autobleem/bin/db
Подключите флешку во второй порт приставки.
Внимание! Выполняя данный шаг, отключите консоль от питания microUSB, и только затем подключайте флешку в правый USB порт консоли.
Теперь подключите питание, и запустите консоль. Через несколько секунд начнется процедура установки AutoBleem. По окончанию процесса установки консоль перезагрузится, и светодиод вашей консоли должен быть оранжевым, это будет означать что вы успешно установили AutoBleem!
Создайте в корне вашего USB-накопителя папку Games, в Games создайте папку с игрой, загрузите в папку с игрой, игры в формате .bin.cue.
Создаем в корне USB-накопителя папку, и переименовываем её в Games, в ней же создаём папки с интересующими вас платформами. И в соответствующие папки кладите игры.
Пример:
GAMES\PSP\ //Для игр PSP
Включаем консоль, ждем начала загрузки оболочки AutoBleem. Для входа RetroArch нажмите в меню AutoBleem.
Запускаем консоль, нажмимаем на начальном экране AutoBleem. Установите следующие параметры в правильном порядке:
Установить пользовательский интерфейс: EvolutionUI
Установить в качестве основной темы: *main
Установить в качестве темы AutoBleem: *autobleem
**** Applications ****
Applications! Press Select until you get to the Apps selection. There are four
Applications in 0.8.5 - The Amiberry Amiga game emulator, the Doom Shareware App,
the OpenBOR (Open Beats of Rage) emulator, and Retroboot.
**** Doom ****
Doom - if you own copies of Doom you can add additional level maps by copying the
doom WAD files to the /Apps/doom directory on your USB stick.
**** OpenBor ****
OpenBOR - to add OpenBOR games copy the OpenBOR PAK files to
\Apps\openbor\OpenBOR\Paks.
**** Amiberry ****
Amiberry is for advanced users and requires a bios.
KMFDManic has collaborated with screemer on optimization and performance for
OpenBOR/Amiberry Applications. KMFD will continue to collaborate in future
Releases with Screemer, Axanar, and the rest of the AutoBleem Team, to bring
forth new surprise additions! Demonstrations of both emulators, in action,
can be seen on his YouTube Channel:
Cores that run with AutoBleem and RetroBoot and his own Xtreme AB Injector
are also provided by KMFD. You are welcome to ping him in our Discord, as
well as refer to his Release Page for any troubleshooting. Genderbent and
KMFD also collaborate on the harmonious union of RetroArch and the Cores.
Again, feel free to ping any of them, if you need any direct assistance!
Note 1: OpenBOR simply requires you place .paks within the
Apps/openbor/OpenBOR/Paks Folder. ONE single Pak will auto load. Multiple
will prompt a pull down list. On KMFD's Google Drive Link, you can refresh
and check back in Xtras/Games/OpenBOR for some nifty surprises to peruse
with said Emulator! More Games will be added, including a special Xmas Bonus
Game, specifically fixed up to work on the Mini Classics, courtesy of the
debugging, troubleshooting, collaboration of Douglas Baldan and KMFDManic.
Note 2: Amiberry is a very advanced Emulator (BIOS Required!), of which KMFD
will be doing a Video Tutorial on, to help you get going on!
**** Select Screen Changes ****
The multiple select button screens have been reduced to three select states.
PS1 Games, 2) Retroarch games, 3) Applications. When the PS1 Game carousel
is selected L2 + Select will display a menu of PS1 categories to choose from.
If "Show Internal Games" is enabled in the UI Options then the categories are
"All Games", Internal Games, "USB Game Directory, and "Favorites". If
Favorites is selected, internal games are included in the favorites list. If
"Show Internal Games" is off in the UI Options then the categories are "Game
Directory, and "Favorites". If Favorites is selected, internal games are
not included in the favorites list. The Favorites selection is at the end
of the menu (like they are in the Retroarch playlist).
**** Retroarch History ****
The Retroarch playlist menu now includes the Retroarch History playlist.
The Favorites and History playlist selections are at the end of the playlist
menu. When the Retroarch carousel is displayed pressing L2 + Select brings
up the playlist selection menu.
Fixes a crash when you start Evo UI if the /Games directory is empty.
Fixes always forcing a rescan if there are games that failed the verify step and were removed from the game list display.
In addition Autobleem now splashes a message on screen if a game fails the verify.
The reason or reasons the game failed to verify are also output to
/Autobleem/bin/autobleem/gamesThatFailedVerifyCheck.txt.
If you already have 0.8.0 installed (with or without the themes bundle), you only need the Update zip. Just copy the update contents to your USB stick. 0.8.1 is the full zip including Retroboot 0.10.0. The 0.8.1 + themes bundle is the full 0.8.1 plus the Consolidated Themes Collection in /Themes.
USB Games sub-directories
Games can be organized into a directory hierarchy under /Games. For example, you can organize your sports games under /Games/Sports and you can further organize your sports games into /Games/Sports/Baseball, /Games/Sports/Football, /Games/Sports/Soccer, etc.
You can select the /Games sub-directory you wish to view by pressing the L2 + Select buttons while viewing the game sub-dir carousel. When you select a game directory you will see all the games in that directory plus all the games in it's sub-directories. Using the example above if you select /Games/Sports/Football you will see only football games. If you select /Games/Sports you will see ALL sports games (any games in /Games/Sports itself plus all the games in the Sports sub-directories combined).
If you have duplicate games in more than one sub-directory you will only see one of those games in the carousel. Autobleem will display the game that is in the highest level directory. So if you have the same football game in /Games/Sports and in /Games/Sports/Football the game shown in the carousel will be the game in /Games/Sports.
Four text files are generated during the scan for additional user information. They are found in the directory Autobleem/bin/autobleem
gameHierarchy_beforeScan.txt:
The list of games in each /Games directory of your USB drive. This list is before invalid games are removed and before duplicate games are removed from the carousel display list.
gameHierarchy_afterScanAndRemovingDuplicates.txt:
The list of remaining games that will be displayed in the carousel after removing duplicate games.
duplicateGames.txt:
The list of duplicate games.
gamesThatFailedVerifyCheck.txt:
Invalid games that are removed from the carousel lists.
Press L2 + Select to change the directory you wish to view in the carousel. You can only change the directory when the USB Game Directory carousel display is up. (Similarly, Press L2 + Select to change the Retroarch game system playlist when the Retroarch carousel display is up.)
Consolidated Themes
The data for a theme is no longer split between /Autobleem/bin/autobleem/theme and /Themes. All theme data for a theme is contained in one directory under /Themes. This will make it easier both for theme creators and for users to add a new theme. You only have one directory to drag and drop the theme to: /Themes. Axanar will release a collection of themes with all the theme data merged into /Themes. Simply drag and drop the themes you want into /Themes.
Since the files for a theme only need to copied to one directory (/Themes) there is only one options menu item needed to change themes.
Deleting a game
You can now delete a game from within the game manager menu. If the game is the last copy of the game on the USB Autobleem will ask you if you also wish to delete the !SaveStates for that game.
Internal game favorites
Internal games can now be set as a favorite and will show up in the Favorites carousel. The internal favorite data is contained in /System/Databases/internal.db if you wish to save or copy your internal favorites to another USB.
Retroarch favorites
Retroarch favorites are now listed as a RA playlist at the bottom of the RA playlist menu. You can select the Favorites playlist to see only your RA favorite games in the game carousel. RA games are set as a favorite in Retroarch not in the Autobleem UI.
Retroboot 0.10.1
Autobleem 0.8.0 has Retroboot 0.10.1 for Autobleem pre-installed.
Changelog:
Ability to run games from RetroArch
Full RetroBoot integration for other console emulation
Bugfixes
Release notes:
Initial 0.7.0 release -deprecated - use 0.7.1 bugifx
Release notes:
AutoBleem: Power button is now handled in correct way (it powers down the console) - Also it is locked when "in game" to prevent data corruption. It is still possible to power off with L2+R2 in the menu.
EvoUI: Added new functionality to select Jewel case borders, example borders are included in the build
EvoUI: Updated theme engine for hybrid themes (themes for classic and evo)
AutoBleem: Ability to remove all covers from all games (Game Manager screen - Triangle) and rescan all the covers again (do not use that if you do not want to loose custom covers added from PC !!!)
AB Cover Editor: New tool in the AB platform to edit coverDB files (changing game metadata, update covers etc)
AutoBleem: Updated aergb theme, cleanup in "Options" screen, new special Evolution theme for this release
CoverDB: updated NTSC-U coverDB with high quality artwork (probably final version for this moment)
AutoBleem: Ability to delete unused Resume points
AutoBleem: PCSX configuration - redesign of game edit screen to have all most used options configurable like scanlines, frameskip, gpu_plugin etc.
AutoBleem: Quickboot enhacements (Quickboot to RetroArch/Retroboot)
AutoBleem: Support for ogg music in themes
AutoBleem: Support to override custom music and play whatever tune you want (ogg files) - one royalty free music file included - the famous "Alan Walker - Fade"
AutoBleem: All additional themes are now moved out of the package. They can be downloaded from a new web repository located https://www.autobleem.tk. This allows to reduce a package size and give users more flexibility in customizing their console. New themes and downloads will be published there
AutoBleem: Bugfix - resume points should now work on multidisc games properly
NOT FINISHED YET:
MC MANAGER in evo
Missing bits in language translations
General check if everything just is not missing
Here is a public beta version of 0.6.0. - Why it is beta .. as we changed many things, they all work, but some issues may happen.
New features:
AutoBleem
New default themes by Kevzombie
We reverted back to Flat covers for a moment as ... they matches internal games covers and look better in EvolutionUI
EvolutionUI .. totally rewritten game selector based on original PSC GUI but not limited as the original
(Use triangle to see description of button usage in EvolutionUI)
EvolutionUI should handle more than 450 games
Four selectable resume point slots instead one as in SonyUI (similar as in SNES gui)
New options to select widescreen (16:9) or 4:3 screen (as some people just hates black bars)
New optimised build of PSCX by AutoBleem Team with fixes for billinear filter, resume points ( the option to select PCSX build is removed - AutoBleem will not use PSCX build from console any more)
New option in PSCX menu to toggle GFX filter when in game
New option to safely POWER OFF CONSOLE using L2+R2 buttons .. this should be the way to power off... Power button on the console works in a bit unexpected way - try not to use it
Stability upgrades
All sounds from console now work in AutoBleem and EvolutionUI
New translations - Slovak, Spanish, Turkish - some of them are not complete until final 0.6.0
EvolutionUI plays BGM (as requested by people in Reddit) and still uses same Themes as original SonyUI
RetroArch crash or quit goes back to AutoBleem now
Scanning engine now can create folders for games dropped into "Games" folder (this is experimental and may not work for all games)
All internal and USB games are now visible in EvolutionUI
Added configurable timeout for QuickBoot
Known issues
Memory card manager is not yet available in EvolutionUI - we are working on it
EvoluionUI can not edit internal game configuration at the moment
Upgrade
As usual - remove your folders except games and retroarch and copy from new package, or just build new install. Make sure you run rescan on first boot
Release Log:
Features in GUI
Upgraded Theme engine to support more customization in covers
New cover database for US region donated by RetroMended (MadLittlePixel group)
Support multilingual UI ... AutoBleem now speaks English, German, French, Dutch and Polish
Support to change game resolution from GUI (no need to play with pcsx.cfg)
Support for Quick Boot (you do not need to press Start)
Clear names for options
Removed false/true from options - now it has proper icons there
New AutoBleem and SONY themes by Kevzombie. Special PS theme for this release based on PS4 20th anniversary theme.
Game manager shows free space on USB stick and the Cover of selected game.
Fixed a bug that prevented renaming of PBP games
Generic cleaup of GUI source code
Features in engine
Rewritten boot scripts for improved stability on specific USB sticks that have weir buffer.
CUE fixer - new part of engine to fix broken cue files that point to bin files that are not correct
Fix for Wipeout and similar games to use proper BIOS (black screen after starting a game)
Fixed major stability issues on some USB sticks
Better error handling - AutoBleem will not start without a game pad, cover db ... or just without games
Fixed "no games found" when using on exfat or NTFS (exfat is still not supported by us, but if you installed BleemSync 1.0 in your console autobleem can boot using Bleemsync drivers)
Changed scanning engine to support md5 hashes as identifiers (needed for RE1.5 and similar bootlegs). AutoBleem now has cover for UNPATCHED RE1.5 - in next release we will add cover for patched version
Safety upgrade - original game partition is now remounted read only by bootup script (as it should be when PSC left the factory)
Update routine:
If you already have AutoBleem installed just replace "AutoBleem" and "themes" folders using the *-full.zip package, then erase "System" folder from USB stick (AutoBleem will create new one).
NOTE: For users upgrading from 0.4 and lower - read this note till the bottom New features and bugfixes
Support to create custom memory cards (L1 ->X)
Support to attach custom memory cards into games (they are hot-swapped when game loads in GUI - NOTE: SONYUI editor shows always internal memory card, but you can use PCSX hidden menu to see it) (L1 -> O )
Ability to rename games on console (L1 -> O)
Ability to store memory card as shared card to use on different games
Ability to block scanning/rescanning of games not found in coverdb
Ability to hide RetroArch option if not used (Option menu)
Ability to hide Advanced options (memory cards and game manager)
Automatic fixes for games with "," sign in filenames (auto replace to "-")
Improved folder structure on USB (no gamedata subfolders - memory cards and pscx state stored in special folder)
Updates in themes to support new features
Upgraded cover DB
Lot of small bugfixes found during testing 0.4
Update from previous version
Download NEW COVERDB from this release ... the old coverDB had incorrect data year. It is fixed in new version. You can still use old ones but you will stuck with year 2000 on all games
Un-zip release v0.5.0 somewhere on your PC
MAKE A BACKUP of /cbleemsync folder
Remove folders from USB stick EXCEPT 'Games', 'RetroArch', 'System' and 'themes' this include 028c18a9-ec4b-4632-b2cf-d4e20f252e8f, cbleemsync and lolhack as new structure is needed for 0.5
Copy folders back from v0.5.0 package into USB
028c18a9-ec4b-4632-b2cf-d4e20f252e8f
Autobleem
The structure should be like that:
Install your selected cover databases into {your_usb}/Autobleem/bin/db folder
Copy back file autobleem.list from your cbleemsync backup into {your_usb}/Autobleem/bin/autobleem folder
Put USB back to Playstation Classic
First run may show that it is upgrading and you have to wait (autobleem fixes game metadata). This operation may be a bit slow .. be patient
Rescan games
Edit your options in "Select" menu up to your preferences (old settings are gone)
You are now on v0.5.0
New features:
Support for compressed *.PBP image types (Popstation/PSP converted PS1 games)
PCSX region autoconfiguration
PSone theme update (new font and sound)
GUI button position fixes
Update from previous version
Make backup of your cover databases or download them again
Un-zip release v0.4.0 somewhere on your PC
Remove all files from {your_usb}/cbleemsync and {your_usb}/lolhack
Copy folders (only lolhack, cbleemsync and theme) from release v0.4 zip file into your USB
Copy RetroArch folder to {your_usb}/ (find it on ModMyClassic website)
Copy back selected cover databases into {your_usb}/cbleemsync
Put USB back to Playstation Classic
Make sure you have game pad connected to port 1
When GUI appears press X to rescan games
New features:
Fully working options menu
selectable mipmapping
Dynamic themes
Update from previous version
Make backup of your cover databases or download them again
Un-zip release v0.3 somewhere on your PC
Remove all files from {your_usb}/cbleemsync and {your_usb}/lolhack
Copy both folders (only lolhack and cbleemsync) from release v0.3 zip file into your USB
Copy RetroArch folder to {your_usb}/ (find it on ModMyClassic website)
Copy back selected cover databases into {your_usb}/cbleemsync
Put USB back to Playstation Classic
Make sure you have game pad connected to port 1
When GUI appears press X to rescan games
New features:
GUI improvements
Speed fixes
Rewritten serial scaner using iso9660 filesystem (much faster)
Fixed - FF7 issue not finding cover
Fixed - Tekken3 issue not finding cover
Support for selectable Themes/Skins
New default and PSOne theme (use config.ini to select theme)
RetroArch launcher
Added joypad fix and custom PCSX version from BleemSync v0.4
Added MipMap fix to PCSX
Cleanup of lolhack scripts
Option menu (not active yet - will be used to select themes with no config.ini)
Fixed support for games having "," in name/bin/cue etc.
Update from previous version
Make backup of your cover databases or download them again
Un-zip release v0.3 somewhere on your PC
Remove all files from {your_usb}/cbleemsync and {your_usb}/lolhack
Copy both folders (only lolhack and cbleemsync) from release v0.3 zip file into your USB
Copy RetroArch folder to {your_usb}/ (find it on ModMyClassic website)
Copy back selected cover databases into {your_usb}/cbleemsync
Put USB back to Playstation Classic
Make sure you have game pad connected to port 1
When GUI appears press X to rescan games
This release should be much more stable than 0.1
New features:
GUI to select mode (quick start using "Start" button, "X" for rescan "O" to play internal games)
Speed fixes
Ability to unpack ECM files during scan
Quick pre-scan on boot to check if db needs to be updated (this forces the scan)
Generic code cleanup and bugfix
SQLite updated to newest version
Change in folder structure (pcsx folder is not hidden anymore)
Updated CoverU.db for Thrill Kill bootleg (never released)
Update from previous version
Make backup of your cover databases or download them again
Un-zip release v0.2 somewhere on your PC
Remove all files from {your_usb}/cbleemsync and {your_usb}/lolhack
Copy both folders (only lolhack and cbleemsync) from release v0.2 zip file into your USB
Copy back selected cover databases into {your_usb}/cbleemsync
Put USB back to Playstation Classic
Make sure you have game pad connected to port 1
When GUI appears press X to rescan games
Initial release for Beta testing and general usage
psxplanet.ru - Крупный форум с переведенными играми PSX, регистрация обязательна.
Symbol добавил 23.10.2021 в 20:22 ErikPshat, Добрый день! Очень нуждаюсь в помощи! Приставка прошита под ерис. На флешке присутствует аутоблим. Все настройки управления в ретроарч под все платформы присутствуют!. Проблема в том что управление из ретроарч видимо не подхватывается в аутоблим(( Я не могу через 8bit do подключить ни геймпад от пс 4 ни от икс бокс 360 ... Проблема в следующем. Геймпад коннектится с 8 бит ду как положено. В ретроарч все управление работает исправно! Но в меню игр в аутоблиме стики не работают и кнопки L2 и R2 тоже! В ретроарч они настроены и там все работает.. При подключении приставка опознает геймпады все как икс бокс 360 и тут же просит сразу настроить управление. Кнопки настраиваются, а L2 и R2 не реагируют на нажатия.. В папке аутоблим -gpmapping на флешке есть по умолчанию настройки от геймпада пс 3. После настроек 360 появляется файл и с ними . Выставлял там в файле к ним вручную кнопки! Но ничего не меняется! Так что надеюсь на вашу помощь...
Последний раз редактировалось Symbol; 23.10.2021 в 20:22.
Причина: добавил, подумав