#include <pspctrl.h> >> #include <psp2/ctrl.h>
sceCtrlReadBufferPositive(&pad, 1); >> sceCtrlReadBufferPositive(0, &pad, 1);
pad.Buttons >> pad.buttons
PSP_CTRL_CROSS // PSP_CTRL_* >> SCE_CTRL_CROSS // SCE_CTRL_*
makefile ++ LIBS = -lSceCtrl_stub
sceKernelExitGame(); >> sceKernelExitProcess(0);
pspDebugScreenInit(); pspDebugScreenClear(); >> psvDebugScreenInit(); psvDebugScreenClear(0);