21.09.2009, 21:50
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Регистрация: 25.07.2009
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(с надеждой на лучшее)
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!!! NEW VERSION !!!
daedalusx64 alpha-revision 430
changelog
- [-] Debug console should not be initialized in Release mode – Salvy
- [-] Reverted Change to GBI2_ModifyVtx from Rev 416 (Fixes a couple titles that broke) – Salvy
- [-] Removed CFW 3.71 support (We require higher firmware anyway, fixes a few warnings)
- [~] Properly defined the FlatShadeDisabled hack and Added to options on Debug Build
- [!] Reduced Slim RAM cache for texels to same size as Phat (Large Cache is no longer needed and doesn’t improve performance and can be used elsewhere)
- [!] Reduce Texel Cache size after large Texel ( >64K ) is used. Fixes crash on Phat (Tetrisphere goes in game on Phat and SSV doesn’t crash when using select.)
- [-] Reduced intrafont memory usage (Used low mem font options)
- [~] Changed default deadzone to 28 to work better with “Well loved” PSPs
- [~] Cleaned-up more compiler warnings
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